South Park meets Paper Mario as Trey Parker and Matt Stone's latest attempt at triumphing in the video game world involve wizards, wooden carved swords and fantasy cos-play in Ubisoft and Obsidian's latest joint collaboration with the South Park creators. South Park: The Stick of Truth is a Role-playing game based on the popular American animated sitcom which follows the simple formula of Paper Mario but with an adult humoured oriented twist.
A decent Character Creator
Many character creators are often tacked on and provide limited customization options and while this isn't necessary a deal breaker it still can be a huge disappointment. A highly complex character creator isn't necessary but making sure the basic features are all in place will be equally important. Allowing players to choose from a variety of skin tones, hairstyles, numerous clothes and gender will greatly enhance the game and allow players to create their own identity.
A Large free roam World
South Park's Colorado has many memorable locations from the animated series which should return. A decent sized map would do wonders for The Stick of Truth and not only add longevity but also a warm and familiar RPG vibe. No one's saying it has to be the size of Skyrim but a 2D/2.5D free-roam world to openly explore with a handful of areas and activities would be perfect.
Length and replayability
One of the most important aspects to an RPG is it's duration and replayability factor so South Park: The Stick of Truth is gonna have to be a decent length to target hardcore role playing fans, although a full blown 50+ hours would probably be too much for casual gamers. There has to be balance and with so many delays and changes to the release date there's obviously no excuse for a short lived single player mode..
Explorable interiors, hidden bosses and unlockable items are just some of the things which we're probably all holding out for.
A Online Multiplayer mode is a must if The Stick of Truth hopes to survive amongst the next gen beasts and you have to admit it would be a pretty neat feature. There could be variety of modes including an online campaign, competitive party games, co-op and much more. You would have full control of your own character or other children from South Park Elementary.
Tons of Sidequests
Any gamer knows a typical RPG has you running around completing errands for lazy non-playable characters when you're not participating in the main story and this should be the norm in The Stick of Truth. Completing errands for various South Park residents for rewards and extra EXP points would definitely increase permanent replayability.
South Park The Stick of Truth's new release date is scheduled for March 2014 on the Playstation 3, PC and Xbox 360 and so far the 7 minute showcase is looking good but hopefully these suggestions and ideas make into the final game.