Sometimes roleplaying games demands that you fall flat on your face. The plot requires the main characters to take a beating in order to send across a brutal message, regardless of whether or not the player would allow their party members to take a loss. There are two methods in achieving this: one is the cutscene boss, where you have absolutely no authority over the fight's outcome and the other is a hopeless boss fight..
Unbeatable bosses usually have astonishingly mighty attacks that deplete the player's health fast.This is an unbeatable boss who is blessed with nigh-invincibility, if not outright invincibility. The odds are you won't be able to damage or even leave a dent on this formidable opponent , he'll quickly slim it to scratch damage or just brush it off as he dispatches a one-hit kill (if not complete a party massacre!) on your party, and if you aren't granted access to flee the battlefield on turn one, it's game over on turn two. Or is it?
These hopeless boss fights tend to make their introduction during the beginning of the party's journey, before the characters have been given an opportunity to obtain experience points or level up, or otherwise become more stronger than their predefined starting levels. This makes narrative sense also, because this is when the party would be least likely to ride out an confrontation with them either way.
Executed well, this loss will send a message to the player, having seen firsthand just how strong this boss really is; done poorly, it feels like a cheap maneuver simply designed to advance the story. Since most rpgs like to pass themselves as being fair, foes in hopeless boss battles usually make a return later in the story for a proper fight.
practically, the game should make it somewhat clear as a bell to the average gamer that the battle is no doubt prearranged for them to admit defeat, in order to avoid wasting important healing items and skills. That's another reason why these tend to appear at the start of the storyline, as you haven't even acquired any serious healing items or abilities yet.
So without further ado here's 10 of our favourite unbeatable RPG bosses that you probably thought you were suppose to defeat but ended up taking a dirt nap to. Any other hopeless boss battle come to mind? Let us know in the comment section.